- HTC Vivi
- Steam VR 平台
- HDMI + USB + DC + PC
- google Tile Brush
- Processing typgame
import processing.sound.*;
SoundFile soundfile;
void setup() {
size(600, 400);
soundfile = new SoundFile(this, "steal.mp3");
soundfile.play();
}
int shooting=0;
float boxX=200, boxY=0;
int c=0;
char [] boxC = {'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l',
'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z'};
void draw() {
background(255);
boxY+=2;
if (boxY>400) {
c = int(random(26));
boxY=0;
}
fill(255);
rect(boxX, boxY, 50, 50);
fill(255, 0, 0);
textSize(80);
text(boxC[c], boxX, boxY);
if (shooting>0) {
strokeWeight(40);
stroke(255, 0, 0);
line(300, 400, boxX, boxY);
strokeWeight(1);
shooting--;
if (shooting==0) {
c = int(random(26));
boxX=random(400)+100;
boxY=0;
}
}
}
void keyPressed() {
if (key==boxC[c]) {
shooting=10;
}
}
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